Animating personality walk, interaction with an object to demonstrate weight and acting with some amount of weight.
Personality walk. Character running while trying to put on shoes.
Animated in maya, render in Unreal Engine 4.
Interaction with objects, impact reactions from bullet shots.
Animated and rendered in Unreal Engine 4.
Acting with weight, number one fan eagerly tries to attract attention, only to accidentally fall over the barricade.
Animated and rendered in Unreal Engine 4.